Tom Clancy's The Division Makes Its Way to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A partnership was established to create a tabletop RPG that explores the series' post-pandemic landscape. The project was revealed, with a crowdfunding campaign scheduled to launch in April of 2026.

"This project aims to deliver the series' unique suspense, tactical intensity, and memorable setting to the tabletop, providing fans a fresh avenue to experience The Division through immersive storytelling and player-driven missions," reads an announcement.

Initial offerings will include a beginner's box, essential manuals, a GM screen, miniatures, and several deluxe editions.

Exploring The Division's Dystopian World

In this setting, a lethal pathogen known as Green Poison was released in New York City, sending the nation into chaos. As the pandemic worsens, civil order breaks down and violent factions rise, turning the urban landscape into a warzone. To preserve law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the agents come in.

Development on the RPG has been in progress for approximately three years, and it is confirmed to be finished. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to access a broader market, particularly in North America. Manufacturing is slated to begin immediately following the fundraiser, with shipping projected for later in 2026.

An Innovative Gameplay Mechanic: The GRIS System

An early look at the game's rules reveals it uses d10s predominantly through its new GRIS system, promoting a fast-paced and tactical approach. Agents leverage skills or traits to assemble a handful of dice, typically between one and five d10s.

  • Rather than summing the total, participants select a single “result die” from the group.
  • This die is then compared against a set challenge number.
  • Rolling a perfect 10 grants special effects, such as increased harm or boosted support.

Combat Focus On Tactical Placement and Awareness

Battles prioritize placement and situational awareness, reflecting the source material. Elements like cover, elevation, or line of sight directly influence dice rolls. This system seems built to reward teamwork and clever tactics instead of raw numbers.

A Novel Wound System

The way health is tracked adds a compelling narrative layer. Agents have a wound threshold; taking heavy hits reduces their effectiveness by decreasing the number of d10s.

  1. At critical condition, an agent collapses, but is not unconscious.
  2. They can still move and perform restricted acts, simulating the "downed" state seen in video game shooters.
  3. Any player knocked down must roll on a injury chart, risking lingering conditions like shock or mobility-impairing wounds.

A Ready-to-Play Scenario

A publicly available introductory rulebook is promised in the near future. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group lead the hunt for a missing medical team and work to stop an attack by the notorious Rikers faction, who have taken over that NYC neighborhood. More specifics and the complete product lineup are expected to be detailed closer to the Kickstarter start date.

Peter Martinez
Peter Martinez

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